Tap o' War

Game developed based on a game idea by Andreas Kjellqvist. Most of the development was done during a weekend LAN-party. The game was developed by Nordic Frost Studios (game-dev studio thatĀ I and some friends from college has formed) and released using RojarĀ Studios (my studio).

I took care of programming, implementing, and most of the design for the game. It was also my job to take care of releasing (through my studio Rojar Studios) and marketing (very little marketing) the game. Johan Synnergren helped with designing the game and UI. Simon Kihlgren made sound and music for the game (which has not been implemented yet).

Tap o' War
Duration 2 weeks.
Role Programming, design, implementing.